Nothing is lost and the player, rather than recriminating or discovering himself, needs to redouble his effort. This forces the participant to go deeper into a prior, innocent, and childlike form of processing. It allows a glimpse behind the veil, a playful, curious and questioning take on the construct that is life. It tempts them to engage in a unique plot where the specific rules are subtly shifting, and the takeaway is all theirs to own.
We have a modern world of distractions at our fingertips and so it is harder to believe in the beauty that the boring reality proposes. As David (cyborg released in 2090) in the movie Prometheus:
David: Why do you think your people made me?
Charlie Holloway: We made you 'cause we could.
David: Can you imagine how disappointing it would be for you to hear the same thing from your creator?